An interactive archive of my CMU studio and bedroom, captured via 3D Gaussian splatting. A segmentation pipeline using surface normals, CLIP queries, and SAM masks makes each object searchable as evidence of how institutional life reshapes a space. Rendered in the browser with a command-line-style interface.
A week at the Getty Villa photographing cameo gems to test confocal stereo — a focus-stacking technique for non-invasive 3D shape extraction — using the institution's existing Phase One equipment. Translucent gemstones violated diffuse surface assumptions; relief-carved stone altars emerged as the more promising subject.
3D Gaussian splatting of wet specimens at the Carnegie Museum of Natural History and the Center for PostNatural History. 3DGS turns out to be unusually well-suited to shiny, transparent, and complicated scenes — which is exactly what a jar of preserved biology is.
Algorithmic analysis of dashcam footage from Midwest and Pittsburgh drives. Text-prompted segmentation with SAM3, lens distortion correction via OpenCV chessboard calibration, and 3D Gaussian splat reconstruction from vehicle motion. Snow patterns (sneckdowns) as traces of human presence.
Final project for Golan Levin's Drawing with Machines studio at CMU. Slit scans of dashcam footage from ten 10-hour road trips — swerves, towing incidents, snowstorms — processed through SAM segmentation and rendered as plotter drawings on Yupo paper with watercolor pens.